#ifndef ATTACK_H_
#define ATTACK_H_

#include "behaviour.h"
#include "containerWrapper.h"
#include "events.h"
#include "actions.h"
#include "WorldData.h"

class Attack : public Behaviour
{

private:


	ActionList actions_intern;


public:
	Attack(Event* _event);
	Attack();

	ActionList* generateActions();

	bool update(float _deltaSeconds);

	void initialise();




};


#endif